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Quote by DeWayne:


We expect great things from you Xandler!



I just recently got back into the game. Ended up buying the 49.99 armor along with 15 day subs for gems and souls. My card luck is absolute shit though. I think I've gone up about 50 levels since buying that armor and it's only been a week, and I only play for 3-4 hours a day at most (talk about overpowered)
Re: Random Gaming
Burnt Waffle
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Speaking of Gems of War...unless I did the math wrong. It takes 5050 wins (in explore, half that in arena/pvp/dungeon) PER class to hit level 100...this will take a while.
Re: Re: Re: Re: Re: Re: Random Gaming
Burnt Waffle
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Quote by Meta:



Quote by Xandler:




You're entitled to your opinion....no matter how wrong it is. :laugh:


To be fair, she said she loved the show, not necessarily that it's great...

...but it is great! Marceline is my internet girlfriend that I creepily cyberstalk. :sorry:


Quote by Vermillion Haze:


I still think Tera is slightly better but I highly recommend BDO.


Haze! It's sweet to see you checking in. Have you played Skyforge? If so, what are your thoughts on it?

BTW, even though I'm enjoying the hell out of Anthem, I don't disagree with most of what you said. The development time and pedigree should've had a far better showing than what released.

After reading various other places I've realized that my 1X and wizard internet made a bigger difference than I assumed. PS4 players and a lot of standard XBO users are/were having tons of issues I didn't experience, and for whatever reason some of the glitches & bugs I encounter rarely are very frequent for some users.

I feel like BioWare is pushing the "current gen" of consoles too hard as well as the Frostbite engine running it -- but obviously their publisher overlords wouldn't want to spring for a different or new, proprietary one given that they've already blown through 6 years and who knows how many billions of dollars.




Skyforge is a hidden gem on console. Extremely smooth combat and interesting fantasy world. I love the premise that the goal for every player is to become "God" .

Anthem: I wonder if anyone is still playing it? Not a lot on the bones longevity wise. I still think it's very shallow and not worth the money right now.




Re: Random Gaming
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Boss Raid!
Re: Re: Random Gaming
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Quote by DeWayne:


Boss Raid!



I have zero urskaya troops leveled. This week is the worst.
Re: Re: Re: Random Gaming
Burnt Waffle
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Quote by Moo Lissa:



Quote by DeWayne:


Boss Raid!



I have zero urskaya troops leveled. This week is the worst.



In the same boat, I also have very few of those troops or not ascended/no traits unlocked.
Re: Random Gaming
Burnt Waffle
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For those interested in Jrpgs i'm halfway through Tokyo Xanadu Ex+ right now and find it quite good. It's a blatent Persona 5 clone but if you can look past that I recommend it.
Re: Random Gaming
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Make sure you get to the Boss on Raid Boss so you can get the Guild Reward it comes with a vault key

Halo MCC dont forget Cinco De Mayo you can view Toady is live on Valhala to count toward the Elder Signs achievement.
Re: Random Gaming
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Dropped a major orb of clans! 1520 already! would be a good week to strive for 10,000!
Re: Random Gaming
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Mortal Kombat 11 is good overall. There is a lot to do as you can craft 5 variations of each character via abilities, gear with augments, and kosmetics which are basically skins (costumes) and recolors.

The story mode is a fun 3 hours rushing straight through, and even if you don't plan on fighting a lot online or locally there are tons of different tower challenges to do, and the krypt is bigger than ever with full 3rd person controls and tons of chests to unlock, pots and skeletons to break, and bodies to hook with Scorpion's spear, plus a nice scattering of puzzles. They could seriously sell this krypt mode as a standalone game for like $20 if they changed the gear and augments you find to be for the Rain-looking guy you use instead of the fighters.

The devs went out of their way to make 11 feel different from 9 and X -- characters seem familiar at first but most play differently. There is a bit of a learning curve if you're a veteran but at the same time this is likely the most approachable MK for n00bs since 3. You can tell who each of the returning characters are but the costumes, while new, are also somewhat plain and often vary wildly with their colours. There are Scorpions wearing mostly white and/or blue and red instead of just the usual yellow, making him look like Ermac or SubZero at a glance, or Kitanas wearing green or yellow, making her look like Jade or Tanya.

Since this game's main theme revolves around a titan character that controls time, you have both young klassic versions of characters as well as older veteran styles, but there is a huge missed opportunity here to bring back previous costumes that fans loved.

The biggest mechanic changes are the removal of the run feature, separate meters for offense and defense that regenerate on their own for amplified abilities rather than being based on damage given or taken, and every character being able to use a 'Fatal Blow' once per match regardless of meter, rather than an X-ray attack. There are also 'krushing' variations of moves with different properties if performed under certain conditions, for instance if you've used multiple uppercuts and land one as a counter to a special or move or jump in, it will do more damage and the camera zooms in on the carnage.

The fighting has overall been slowed down slightly, and kombos are mostly shorter while doing comparable amounts of damage to the previous few games. This results in less time waiting for an opponent to finish and a greater emphasis on back-and-forth, while also having more options for how you getup or escape from juggles.

Online has the expected features of both kasual and ranked matches, private 1v1, a couple versions of King of the Hill, and AI battles very similar to those in Injustice 2. The net code has been good and stable so far, even with pings above 250. You can opt to use custom-made variations of characters or limit them to the "kompetitive" presets, which is perfect for purists and tournament players.

MK11 is recommended to both new and returning fans, and manages to feel fresh in mostly good ways even if I do miss some characters and strategies from 9 and X. The visuals are lush and beautiful, especially in 4K with HDR10, and the sound effects and music are still very good even if being a small step back from MKX.

Supposedly many of the DLC characters have already been leaked and konfirmed, so the guests that should be coming include Spawn, Hellboy and Ash Williams, along with some long-missing older characters like Shang Tsung, Sindel, Sheeva and Fujin.

TL;DR:
+ libertarian, nice visuals, much blood very gore
+ lots of stuff to do even in single player, the krypt is awesome
+ Jade and Kitana are my internet girlfriends
+ Takeda and Kung Jin are MIA which is AWESOME, they suck
+ more back-and-forth, less steamrolling
- total SJW surrender since females don't look like strippers anymore and the men don't rape anyone
- I'm really pissed that Mileena's dead (not a spoiler, it happened 4 years ago)
- did I mention the females still don't look like strippers like they did in 9? booooo
- everyone in the roster feels unique but I still want more characters
- takes a long time to unlock even rudimentary gear and augments
- gear and skins don't do enough to vary costumes
- the specials and kombo inputs are faster despite overall pace being slower
- it's quicker and easier to grind towers with AI so you may end up watching more than playing
Re: Random Gaming
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Very nice review! I am going to pick this up
Re: Random Gaming
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Forgot to mention that, in a nice touch, there's no real microtransactions in MK11!
You can purchase time krystals with real money to buy cosmetics, but you earn a ton of these just playing the game anyway.

Right now there is no way to get Shao Kahn unless you pre-ordered the game, so hopefully he will be available separately later because he is fun as hell to play and his AI is beastly.

The first kombat pack of 6 characters is available and costs $40, which is about ten bucks too much in my opinion.
Re: Re: Random Gaming
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Quote by Meta:


Mortal Kombat 11 is good overall. There is a lot to do as you can craft 5 variations of each character via abilities, gear with augments, and kosmetics which are basically skins (costumes) and recolors.

The story mode is a fun 3 hours rushing straight through, and even if you don't plan on fighting a lot online or locally there are tons of different tower challenges to do, and the krypt is bigger than ever with full 3rd person controls and tons of chests to unlock, pots and skeletons to break, and bodies to hook with Scorpion's spear, plus a nice scattering of puzzles. They could seriously sell this krypt mode as a standalone game for like $20 if they changed the gear and augments you find to be for the Rain-looking guy you use instead of the fighters.

The devs went out of their way to make 11 feel different from 9 and X -- characters seem familiar at first but most play differently. There is a bit of a learning curve if you're a veteran but at the same time this is likely the most approachable MK for n00bs since 3. You can tell who each of the returning characters are but the costumes, while new, are also somewhat plain and often vary wildly with their colours. There are Scorpions wearing mostly white and/or blue and red instead of just the usual yellow, making him look like Ermac or SubZero at a glance, or Kitanas wearing green or yellow, making her look like Jade or Tanya.

Since this game's main theme revolves around a titan character that controls time, you have both young klassic versions of characters as well as older veteran styles, but there is a huge missed opportunity here to bring back previous costumes that fans loved.

The biggest mechanic changes are the removal of the run feature, separate meters for offense and defense that regenerate on their own for amplified abilities rather than being based on damage given or taken, and every character being able to use a 'Fatal Blow' once per match regardless of meter, rather than an X-ray attack. There are also 'krushing' variations of moves with different properties if performed under certain conditions, for instance if you've used multiple uppercuts and land one as a counter to a special or move or jump in, it will do more damage and the camera zooms in on the carnage.

The fighting has overall been slowed down slightly, and kombos are mostly shorter while doing comparable amounts of damage to the previous few games. This results in less time waiting for an opponent to finish and a greater emphasis on back-and-forth, while also having more options for how you getup or escape from juggles.

Online has the expected features of both kasual and ranked matches, private 1v1, a couple versions of King of the Hill, and AI battles very similar to those in Injustice 2. The net code has been good and stable so far, even with pings above 250. You can opt to use custom-made variations of characters or limit them to the "kompetitive" presets, which is perfect for purists and tournament players.

MK11 is recommended to both new and returning fans, and manages to feel fresh in mostly good ways even if I do miss some characters and strategies from 9 and X. The visuals are lush and beautiful, especially in 4K with HDR10, and the sound effects and music are still very good even if being a small step back from MKX.

Supposedly many of the DLC characters have already been leaked and konfirmed, so the guests that should be coming include Spawn, Hellboy and Ash Williams, along with some long-missing older characters like Shang Tsung, Sindel, Sheeva and Fujin.

TL;DR:
+ libertarian, nice visuals, much blood very gore
+ lots of stuff to do even in single player, the krypt is awesome
+ Jade and Kitana are my internet girlfriends
+ Takeda and Kung Jin are MIA which is AWESOME, they suck
+ more back-and-forth, less steamrolling
- total SJW surrender since females don't look like strippers anymore and the men don't rape anyone
- I'm really pissed that Mileena's dead (not a spoiler, it happened 4 years ago)
- did I mention the females still don't look like strippers like they did in 9? booooo
- everyone in the roster feels unique but I still want more characters
- takes a long time to unlock even rudimentary gear and augments
- gear and skins don't do enough to vary costumes
- the specials and kombo inputs are faster despite overall pace being slower
- it's quicker and easier to grind towers with AI so you may end up watching more than playing



I agree that Mileena should have been in the game as a revenant or just part of the time travel stuff...
Reptile DEFINITELY deserved a spot...

Also Takeda might have been a terrible character from a story aspect his fighting kit was awesome and i'll miss it.

Re: Random Gaming
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Burnt Waffle
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3 Year Login Streak
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1,000 Posts
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I made the 50,000th post
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Dont forget Guild Wars this week!
Re: Re: Random Gaming
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Silver Waffle
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1,000 Posts
1,000 Posts

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Ron Burgundy
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Quote by DeWayne:


Dropped a major orb of clans! 1520 already! would be a good week to strive for 10,000!



That would be awesome- I’m sitting on a ton of seals. Honestly I think Evol needs to prune some people because they aren’t active anymore but he doesn’t like getting rid of anyone who has ever put $ in. 🙄
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Resist.