Random Gaming
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It's a free, short-but-sweet horror game with a hilarious twist.
Bonus - most of the chieves are simple.
Quote by Meta:
It's a free, short-but-sweet horror game with a hilarious twist.
Bonus - most of the chieves are simple.
Most???
Quote by Mo the Surfer:
Quote by Meta:
It's a free, short-but-sweet horror game with a hilarious twist.
Bonus - most of the chieves are simple.
Most???
Looks easy enough on TA, but they also have this on the game:
This game is known to be buggy; achievement progress may not track, and/or achievements might not unlock at all.
This pacific port has nice optional toggles -- you can disable random encounters, speed the game up 3x, and even top off your hp/mp/limit any time.
I had the original version freshman year of high school, I played through it once fresh and then a second time using a strat guide a friend let me borrow. In the interim I'd always assumed it was going to be re-made at some point (even before remakes were le thing) so I never played any of the re-releases up until now because achievements.
Now I'll be able to PROVE that I bred chocobos, farmed items & grinded to 99 and then mime-summoned Knights of the Round 8 times on those Weapons' asses!!
Quote by Xandler:
FBI hijacked your unit for a little while.
So much about the game is very fun, but there are things (leveling skills for example) that aren’t as in depth as they should be. The story is interesting, but there’s some weird difficulty thing going on- the repeatable quests are wayyy too low for me to level so I have to play them 30-50 times just to go up a level. Meanwhile, the story quests are at a ridiculous difficulty and they want me to be 3-5 levels higher to progress.
The biggest issue for me, though, is the amount of money it would cost to even make this a playable game for more than 20 minutes at a time. When you aren’t adventuring, you need to rebuild your town. It costs money and resources. But town levels of money and resources, not one guy adventuring in a dungeon levels. So you collect materials like wood or copper one at a time, money 10 at a time, but it takes hundreds of materials and tens of thousands of gold to do a single upgrade. When you can afford it, it’s a 24 hour wait. If you want to upgrade your weapons and armor, it’s the same situation. You find chests that give you materials, weapons and money, but they take A LONG TIME to open unless you bypass it. The way to bypass all of it is with gems, which have a crazy high exchange rate for real $. I keep getting material bundle offers for 850 gems, or a little under $10. Right now I have 11. I’ve already spent $25 on the game, but it didn’t even give me enough gems to rebuild a small portion of my town, and those were on their welcome deal offers. I was offered a sword better than what I’m using, but I’d have to buy a $20 gem pack to use it.
So final verdict- this game is a fun little fix for elder scrolls withdrawal, if you’re ok with popping in, starting a chest to unlock, and coming back 3 hours later to open it. If you’re looking for a real game you can spend time in without spending money on it, this doesn’t do it. It’s worth noting that Bethesda has made a successful phone game spin off of a popular franchise that balanced free to play and pay to play elements much better with Fallout Shelter, so this wasn’t an accident, this was a calculation.
Quote by DeWayne:
Isn't that next week?
Quote by Meta:
Quote by DeWayne:
Isn't that next week?
Nope
Quote by Meta:
They have patched it since I wrote that, and cut down on the time it takes to open silver chests. They’ll probably be making more updates as time goes on.
Quote by Mo the Surfer:
I'm for it, but the big advertisements when you start a Borderlands game now that you have to back out of just to start the game is annoying as hell. Been grinding the GOTY re-release and then I'm going back to grind the last chunk of The Pre-Sequel even though that game gets on my nerves for a decent amount of it.
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