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Archived: Having to pay for extras and DLC for achievements

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Re: Re: Having to pay for extras and DLC for achievements
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Quote by Meta:


Microsoft: taking advantage of OCD gamers since 2005



Ah. The ol' days before achievements and the only way you could really show off your accomplishments in a game would to be to actually invite someone over to come see it...
Re: Having to pay for extras and DLC for achievements
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I want Dishonored DLC sooo bad but I've got no monies. :(

Where's a "Good" deal of the week when you need one!
Re: Re: Re: Having to pay for extras and DLC for achievements
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Quote by Kimberly cx:



Quote by Meta:


Microsoft: taking advantage of OCD gamers since 2005



Ah. The ol' days before achievements and the only way you could really show off your accomplishments in a game would to be to actually invite someone over to come see it...



Yeah- for people who actually had "friends" or some kind of " social life."
Re: Re: Re: Re: Having to pay for extras and DLC for achievements
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Quote by Kat:



Quote by Kimberly cx:




Ah. The ol' days before achievements and the only way you could really show off your accomplishments in a game would to be to actually invite someone over to come see it...



Yeah- for people who actually had "friends" or some kind of " social life."



what are those things
Re: Re: Re: Re: Re: Having to pay for extras and DLC for achievements
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Quote by The Snapple Cap:



Quote by Kat:




Yeah- for people who actually had "friends" or some kind of " social life."



what are those things



That's what I'm saying!!! ¡¡¡Viva la Internet!!!
Re: Having to pay for extras and DLC for achievements
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The one thing I do like about some DLC is that a higher percentage of it goes directly to the game developers instead of the publishers or Microsoft. This helps a lot in keeping a studio afloat between major releases and each successful package greases the wheels for the next one to come through.

DLC/episodic content helps to alleviate some of the poorly-paced clusterfuck that is game development. Many times a publisher will give a studio a bunch of money all at once and say "have this game done by X date in X year." and when that time comes, the game has to release, even if it's shitty or still filled with bugs.

At that end of cycle, everyone in the studio is getting burnt out because they've been doing massive overtime, or "crunch time" as it's called in the industry, so little things are let slip either due to time or priority. The money is usually dried up at this point so even if the publisher wasn't breathing down their neck, the studio would have to release anyway just to get some funds back in the system and pay the coders, artists, producers and etc.

Yes, a ton of "DLC" is actually content made or started during regular development and delivered in trickles after the fact, or set up as "wow! day 1 DLC!!" but it really can reflect a better overall game for us because the studio can distribute its resources better.

Of course there are also shitty over-bloated studios that already have too much money anyway and just lock-up game features to nickel & dime us coughCRAPCOMcoughEAcough
Re: Re: Re: Re: Re: Re: Having to pay for extras and DLC for achievements
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Quote by Kat:



Quote by The Snapple Cap:




what are those things



That's what I'm saying!!! ¡¡¡Viva la Internet!!!



agreed
Re: Re: Re: Re: Re: Re: Re: Having to pay for extras and DLC for achievements
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Quote by The Snapple Cap:



Quote by Kat:




That's what I'm saying!!! ¡¡¡Viva la Internet!!!



agreed



"friends" = the people on your Friends List that actually respond when you tell everyone it's your birthday and to send you msp or games.

"social life" = you use Facebook and Twitter a lot, and sometimes play cooperative multiplayer modes.
Re: Re: Re: Re: Re: Re: Re: Re: Having to pay for extras and DLC for achievements
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Quote by Meta:



Quote by The Snapple Cap:




agreed



"friends" = the people on your Friends List that actually respond when you tell everyone it's your birthday and to send you msp or games.

"social life" = you use Facebook and Twitter a lot, and sometimes play cooperative multiplayer modes.



My only friend is my dog. :D
Re: Re: Re: Re: Re: Re: Re: Re: Re: Having to pay for extras and DLC for achievements
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Quote by Kimberly cx:



Quote by Meta:




"friends" = the people on your Friends List that actually respond when you tell everyone it's your birthday and to send you msp or games.

"social life" = you use Facebook and Twitter a lot, and sometimes play cooperative multiplayer modes.



My only friend is my dog. :D



For real. I have a cat who I refer to as my husband... But he never sends me msp so maybe we aren't friends.
Re: Having to pay for extras and DLC for achievements
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Microsoft just had a 50% deal for Dishonored DLC a few weeks ago. There's some pretty good (essential) DLC out there. The last Mass Effect 3 DLC (I forget the name) where you throw a party for all your comrades throughout the series, was really good. Not to mention that Bioware gave all the multiplayer DLC for free.

The other side of the equation, is simply paying for achievements. If you've ever noticed the DLC for Dead or Alive Xtreme Beach Volleyball 2, you can pay to buy all the outfits for each character, thus saving you 5-10hrs each, for an automatic achievement. Yes, it costs something like $380 to buy your way to 1000g, but they put that option out there. Also, boost packs, like the new FFVII release on steam. As long as people are willing to spend money buying things like this (I'm also guilty of it), companies won't stop doing it.
Re: Re: Re: Re: Re: Re: Re: Re: Having to pay for extras and DLC for achievements
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Quote by Meta:



Quote by The Snapple Cap:




agreed



"friends" = the people on your Friends List that actually respond when you tell everyone it's your birthday and to send you msp or games.

"social life" = you use Facebook and Twitter a lot, and sometimes play cooperative multiplayer modes.



Word
Re: Having to pay for extras and DLC for achievements
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Alien Colonial Marines

I originally bought this at full price *hangs head down in shame* and just months later it's drastically reduced. Now you can pick a copy up for like $10.00 and the devs had the tenacity to release DLC the same price as the f'ing game.

I didn't mind this game so much and will eventually buy the DLC. Just wish developers would understand, if you release a crap game don't try to squeeze more $ out of your customers with expensive DLC.

:mad:
Re: Re: Having to pay for extras and DLC for achievements
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Quote by Miss Allen86:


Alien Colonial Marines

I originally bought this at full price *hangs head down in shame* and just months later it's drastically reduced. Now you can pick a copy up for like $10.00 and the devs had the tenacity to release DLC the same price as the f'ing game.

I didn't mind this game so much and will eventually buy the DLC. Just wish developers would understand, if you release a crap game don't try to squeeze more $ out of your customers with expensive DLC.

:mad:



Agreed. This is like kissing and signing the front of a bulldozer before deconstructing something.

If anything, the parties liable for Aliens CM should have put in some 1-time use code for retail purchasers which would give them the DLC for free or at least way way reduced pricing.

It's sofa king terrible that the game made money at all while other studios/developers are struggling to make ends meet and they have a game/project that is 100% functional and reasonably bug-free.
Re: Re: Re: Having to pay for extras and DLC for achievements
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Quote by Meta:



Quote by Miss Allen86:


Alien Colonial Marines

I originally bought this at full price *hangs head down in shame* and just months later it's drastically reduced. Now you can pick a copy up for like $10.00 and the devs had the tenacity to release DLC the same price as the f'ing game.

I didn't mind this game so much and will eventually buy the DLC. Just wish developers would understand, if you release a crap game don't try to squeeze more $ out of your customers with expensive DLC.

:mad:



Agreed. This is like kissing and signing the front of a bulldozer before deconstructing something.

If anything, the parties liable for Aliens CM should have put in some 1-time use code for retail purchasers which would give them the DLC for free or at least way way reduced pricing.

It's sofa king terrible that the game made money at all while other studios/developers are struggling to make ends meet and they have a game/project that is 100% functional and reasonably bug-free.


I still have a hard time with the fact that the same company who gave us Borderlands 1 + 2 are the same people that gave us Aliens vs Colonial Marines. :no:

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