Archived: Dead Space 2 Thread
Posted Under: Xbox 360 Games
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Re: Dead Space 2 Thread
02/09/11 3:55 pm | #46
Love this game, currently on Chapter 12 but I ran into a little glitch. I had 93/100 logs and the achievement popped...? Is this something that commonly happens? Either way I would've gotten it by the end but I guess I'll take it early!
Re: Dead Space 2 Thread
02/09/11 4:01 pm | #47
Picking this baby up on Friday, along with a new pair of shorts, going to need 'em.
Re: Re: Dead Space 2 Thread
02/09/11 4:07 pm | #48
Quote by ShadowMachine X:
Picking this baby up on Friday, along with a new pair of shorts, going to need 'em.
Pick up a pack of shorts...
Re: Dead Space 2 Thread
02/09/11 4:12 pm | #49
Why buy shorts when you could just buy depends for men? It'd save you a lot of money on water and electric bills.
Re: Dead Space 2 Thread
02/09/11 5:47 pm | #50
Power Node glitch is epic, 100 in under 10 minutes.
Re: Dead Space 2 Thread
02/09/11 5:58 pm | #51
I know! I'm on my 2nd run (Zealot) and I don't know what to do with so many nodes now.
Re: Re: Dead Space 2 Thread
02/09/11 6:17 pm | #52
Quote by AJ:
Power Node glitch is epic, 100 in under 10 minutes.
The fuck? How are you getting so many so quickly? The most I can get to spawn is 2 at a time and thats even every 1 out 3 reloads.
Re: Re: Re: Dead Space 2 Thread
02/09/11 6:23 pm | #53
Quote by MizTian Cage:
Quote by AJ:
Power Node glitch is epic, 100 in under 10 minutes.
The fuck? How are you getting so many so quickly? The most I can get to spawn is 2 at a time and thats even every 1 out 3 reloads.
If you go back to the anti-gravity room and turn off the gravity, jump into the air, land and turn the gravity on again every 3 reloads, you'll always get 2 nodes and a ruby circuit every checkpoint restart. Sell the ruby circuit (obviously), so it's basically like getting 3 nodes every time you go into that room. Took me 15 minutes to get 150 to upgrade everything and have more for my second playthrough to mop up a couple achieves.
Re: Re: Re: Re: Dead Space 2 Thread
02/09/11 6:27 pm | #54
Quote by AJ:
Quote by MizTian Cage:
The fuck? How are you getting so many so quickly? The most I can get to spawn is 2 at a time and thats even every 1 out 3 reloads.
If you go back to the anti-gravity room and turn off the gravity, jump into the air, land and turn the gravity on again every 3 reloads, you'll always get 2 nodes and a ruby circuit every checkpoint restart. Sell the ruby circuit (obviously), so it's basically like getting 3 nodes every time you go into that room. Took me 15 minutes to get 150 to upgrade everything and have more for my second playthrough to mop up a couple achieves.
Makes sense. It's pointless to do on Hardcore, but when I do Zealot I'll be sure to load my save from normal first. Then Zealot will really be a cake walk.
Re: Re: Re: Re: Re: Dead Space 2 Thread
02/09/11 6:30 pm | #55
Quote by MizTian Cage:
Quote by AJ:
If you go back to the anti-gravity room and turn off the gravity, jump into the air, land and turn the gravity on again every 3 reloads, you'll always get 2 nodes and a ruby circuit every checkpoint restart. Sell the ruby circuit (obviously), so it's basically like getting 3 nodes every time you go into that room. Took me 15 minutes to get 150 to upgrade everything and have more for my second playthrough to mop up a couple achieves.
Makes sense. It's pointless to do on Hardcore, but when I do Zealot I'll be sure to load my save from normal first. Then Zealot will really be a cake walk.
I'm not doing hardcore or Zealot, just mopping up a few achieves and then I'm done. I'll be happy with the 850 or so I get.
Re: Dead Space 2 Thread
02/09/11 7:52 pm | #57
Glitchin is fo bitches.
Re: Re: Dead Space 2 Thread
02/09/11 7:53 pm | #58
Quote by Melissa Evol:
LOL I bought this a few days ago... Better pop it in soon before the glitch is patched.
That's what offline is for! You can get all the stuff offline and still pop the cheevo online .
Re: Re: Re: Dead Space 2 Thread
02/09/11 8:13 pm | #59
Quote by AJ:
Quote by ShadowMachine X:
Picking this baby up on Friday, along with a new pair of shorts, going to need 'em.
Pick up a pack of shorts...
am I the only one who didn't think it was scary?
Re: Re: Re: Re: Dead Space 2 Thread
02/09/11 8:35 pm | #60
Quote by The Snapple Cap:
Quote by AJ:
Pick up a pack of shorts...
am I the only one who didn't think it was scary?
You must've not had a headset with very loud volume while playing at 3am in the pitch black.