One such toy though caught my eye and pretty much everyone else's. The Kinect motion camera was announced a night before I went into E3. I got the great honor of being able to attend the cirque du soliel natal event. And as everyone has said, the games looked like gimmicy children and soccer mom games. I too walked away with this impression except for 3 games. Star wars, Kinectimals, and Joyride. Joyride being it was announced in the past and didn't show up until now so it was interesting they chose to use it for a Kinect title. Also star wars was awsome but again my thoughts were "Does it really work like that?". And then Kinectimals was cool for me just because the environments and tigers were cool to see. They did look realistic but still kept a somewhat cute cartoony look to their face.
So with my mentality saying this is gonna fail, there is no way this will sell to hard core gamers, I decided I would give it a shot. One hour and a half later me and BigFN j were at the front of the line and were picked to be filmed for this experience.
We walked into a room that had a glass bubble so the outside attendees could see us while we played. The guy picked Kinect Adventures first. We tried out the mine cart game. We stepped in front of the camera and something happened that was unexpected. The avatars were adjusted to our heights <_< on the fly I might add. Then i noticed the avatar on the top of the mine cart was being completely controlled by me. This is when i decided to try out what this could do.
So first thing i moved my arms around and sure enough the avatar moved exactly as i did and at pinpoint accuracy. I moved my fingers and the avatar moved his fingers <_< exactly like I did and at the same time as me. So the game starts and I'm doing the whole duck and cover and shifting between posts coming up at us and stuff. The avatar did everything I did exactly to the point. Every which way i held my hands, my legs, my head, he would do it exactly. It was quite frankly, pretty surprising and scary at how accurate this thing was. At one point I noticed when i ducked that the avatars hands were to the side just like i was. I then decided to hold my knees. Yep sure enough as soon as I shifted the little guy shifted to holding his knees like me. Then came the end that had a wall of coins. I decided to jump and try to do a scoop grab and get them all. Sure enough the crazy insane jump I did there was done by my avatar exactly as I did it <_<
Game #2 was Joyride. I was excited to try this now because the question came to "Can it really turn as accurate as any racing game by just acting like your holding a wheel and turning?" Race is about to begin and I put up my hands acting like I'm holding a wheel. Yep the little guy grabs the wheel as I do. Race starts. To do a boost you had to pull back and then push forward on your imaginary wheel. Sure enough boost worked like a charm. It had a very mario kart type feel to it which really was fun. Had the power ups and all. There were shortcuts you could take and when you hit a ramp you shifted to the side and the avatar would do a crazy insane flip move with the car. Think SSX snowboarding from back in the day and you'll understand what he did lol
Now the accuracy of the turning was spot on. Everytime you turned, the car would turn. You could even put your hand up and everything and the avatar would do it lol To drift all you had to do was shift back and into the turn and you would do a fun drift exactly like mario kart. And this boosted your nitro meter. overall it was a fun racing game.
So in the end what did I think. Well here's the part that now I understand Kinect. It LOOKS very childish and gimmicy but as soon as your behind that camera and play a game, it makes complete sense. It will give you a complete experience that is BRAND NEW and you immediately know that this is something unique and cool. And the best part, I was asked what I thought of the best part of Kinect was. My answer was the future. With this technology in the right hands it will bring in some truly amazing games.
The only hurdle I see Microsoft has to overcome is Moving a character around. Right now yes the games don't have it so you can freely move around. I was told for star wars you need to push your hands forward to do a force dash. if Microsoft can over come that hurdle then you'll be seeing something truly amazing later on. Those Halo, CoD, GoW games will be played this way. No doubt about it.
In the end the negativity I see is because from a looking at point of view, well it truly sucks lol No doubt when you see a Kinect game or someone playing a Kinect game it immediately looks like something stupid. But the thing is Kinect isn't something to be enjoyed by viewing. it's something to be enjoyed by USING. You have to USE this thing to understand how cool it is. Case in point, BigFN j wrote it off after the cirque show. Completely thought the same thing as I did. Except now that he tried it, he's buying one. I already put in my pre-order as a matter of fact.
So to all the negativity you see isn't because Kinect sucks. It's because it LOOKS like crap. You have to try it and use it to see how cool it is. The gimmic and crap games immediately go away when your using it.
One final thing, I know some people will say I'm talking out of my a$$ and that I'm not at E3 or that I'm some xbox fanboy defending w/e crap they put out. And I know pic or it didn't happen applies on the net. To you I give you this picture ^_^ Cheers!