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Archived: DEAD ISLAND Official Thread

Posted Under: Xbox 360 Games

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Re: DEAD ISLAND Official Thread
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I'm liking it, I'm in the last act so I'm almost done with the game. My issue is how few and far between guns/ammo are, and how sparse they are. why have an an achievement when it's impossible to find ammo? lol, at least that's been what I've encountered.
Re: DEAD ISLAND Official Thread
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just beat it, anyone want to boost later?
Re: DEAD ISLAND Official Thread
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just beat it pretty good ending I would prob give this game a 9/10
Re: DEAD ISLAND Official Thread
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The Arena DLC that's coming out can go FUCK itself. No one wants to play a complete rip off of the worst DLC ever released...Mad Moxxi's gay buttsex playground...how long'd it take them to program the DLC? 7 whole minutes? They copy and pasted the same 4 arenas and changed some colors around I'm sure and ONLY 800 points...oh joy! :no: :middlefinger: :p :rolleyes:

Why aren't my smileys working!! :mad:
Re: DEAD ISLAND Official Thread
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I am looking for some people to help boost the achievements. The ones being originality, people person, going steady and ménage à trois.

I will be online for some time. Also currently playing AC: Brotherhood so just send me a message if you are wanting to boost Dead Island. Hoping to get the mp achievements outta the way asap lol.

My character is Sam B.
Re: DEAD ISLAND Official Thread
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Great game just beat it with my friends 8.5/10
Re: Re: DEAD ISLAND Official Thread
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Quote by Circus:


The Arena DLC that's coming out can go FUCK itself. No one wants to play a complete rip off of the worst DLC ever released...Mad Moxxi's gay buttsex playground...how long'd it take them to program the DLC? 7 whole minutes? They copy and pasted the same 4 arenas and changed some colors around I'm sure and ONLY 800 points...oh joy! :no: :middlefinger: :p :rolleyes:

Why aren't my smileys working!! :mad:



try activating the "parse Smilies" button. :)

i cant wait to buy this game. gonna be soon, like this weekend. picking up this, Dues Ex, and Brink. oh, and fuck the underdome. just played it for the first time and left after 5 mins and planning to NEVER go back. those achieve just arent worth it. luckily i got the DLC for free so no loss.

Re: Re: DEAD ISLAND Official Thread
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Quote by The Snapple Cap:


I'm liking it, I'm in the last act so I'm almost done with the game. My issue is how few and far between guns/ammo are, and how sparse they are. why have an an achievement when it's impossible to find ammo? lol, at least that's been what I've encountered.



Ammo can be created at the workbenches when you find their mod in game, I've outlined below where to find them. About the guns, You can "farm" weapons in river village in the jungle. There are two gun cases in the room directly behind the fast travel board, you can fast travel out and back to respawn the cases. I probably came across at least a couple dozen white guns before it dropped an orange magnum. If you have trouble making money, there is a duplication glitch that is easy as hell.


Spoiler: Click here to toggle spoiler

The Police station contains two ammo recipes:
- Pistol Ammo recipe is found in the computer room that unlocks the cell doors.
- Shotgun Ammo recipe is found in a side office on the third floor (during a church side mission)
- Rifle Ammo is given as a reward for the side quest "Little Prince" given by Claire in overpass camp i believe.

Re: DEAD ISLAND Official Thread
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Beat this game tonight.

Overall it was pretty good. Wish the story was better... and I wish it would have lived up to its mood I guess. The trailer made it seem like it was going to be sad. It ended up being funny, and corny. It was Dead Rising but in first person in a way.

Still a bad ass game though. Had tons of fun roaming around, going on zombie killing sprees, and making different weapons. The only thing I hated was all the filler missions.

I give it a 7/10.
Re: DEAD ISLAND Official Thread
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Patch just came out yesterday they fixed a couple things in the game..

this came from there off there website they fixed alot of stuff



Complete list of improvements:

Multiplayer and Matchmaking improvements
• Maps are now correctly synchronized when player joins during map loading
• Games now filter correctly in lobby
• After joining a coop game enemies now spawn correctly

User guidance improved. (Quest guidance, UI, shop)

Additional interface polishing
• Map tracking now works correctly after loading checkpoints
• Health and stamina bars of enemies now display correctly in coop.
• Locations of invisible NPCs are no longer shown
• More than one player can now use the same ladder simultaneously
• Focus on items in shops is not changing after operation (sell, buy)
• Additional Interface polishing
• Fixed displaying gather rings near some door

Player death behavior improved
• Respawn position now saved when playing in cooperative mode
• If player dies whilst inside vehicle, menu will now be hidden

Save game mechanics extended
• Added distinction between quest checkpoints and other saves

Minor animation fixes
• AI animation now displays correctly after fast travel or travel through portals

AI improvements
• Improved enemy awareness (zombies)
• Enemies reaction to fire adapted
• Enemies are now able to successfully reach player on some arenas
• Shooting enemies no longer spawn infinitely

Balancing changes in difficulty, majorly for second playthrough
• Item level will be calculated correctly when playing in second playthrough
• Kick interrupting reload now adapted, after clip wis inserted reload is treated as successful
• Health regeneration is now disabled during grab.
• More HP for all escorted NPCs
• Removed all instances of Butcher during escorts
• Purna can gain bonus rage from both “Grim Inspiration” and “Inspiring Kick”
• Only "Walker" type enemies increase the extra XP of the "Combo" skill from Xian’s Survival skill tree

Pause Option added
• Added information about players requesting pause (Coop)

Looting rules improved
• Thrown items now cannot be picked up by another player for 5 minutes.
• Items from just-opened containers cannot be picked up by another player for 5 seconds.

Minor graphical glitches fixed.
• Rectified occasional graphical glitch with NPC's hands bend
• Animations now display correctly when trading
• Stomper animation now displays correctly when same target is hit by another player

Sound bugs fixed
• Volume of pickup's engine has been increased

Quest bugs removed
• All side quests in Laboratory can now be successfully completed
• Potential walkthrough blocker removed when quest "Knockin' on Heaven’s Door" is completed before talking to Dominik during "On the air" quest



Re: DEAD ISLAND Official Thread
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Well, just YESTERDAY I was doing great, had a ton of side missions done AND great (rare) weapons.

Until the xbox froze while autosaving and corrupted my file!!!!

FFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU...................

I don't know if this update fixes this problem, because I've found it's pretty common. I hope it does, since I'm starting a new playthrough tonight with a different character.

I'm gonna miss my fully upgraded Gabriel's Sledgehammer + Tesla Mod. :(


I'm actually going to backup my save on a USB drive after every session.

Re: Re: DEAD ISLAND Official Thread
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Quote by Revelation1318:


Well, just YESTERDAY I was doing great, had a ton of side missions done AND great (rare) weapons.

Until the xbox froze while autosaving and corrupted my file!!!!

FFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU...................

I don't know if this update fixes this problem, because I've found it's pretty common. I hope it does, since I'm starting a new playthrough tonight with a different character.

I'm gonna miss my fully upgraded Gabriel's Sledgehammer + Tesla Mod. :(


I'm actually going to backup my save on a USB drive after every session.




Did the exact same to me, but mine corrupted everything, and I refuse to have to re do it all again. I lost my Lvl 47 Xian, my super katanas, super shotgun and super magnum, I blame the patch for creating bugs that I never dealt with before. Not once did I encounter anything on the patch list.
Re: DEAD ISLAND Official Thread
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kind of making me want to wait to play this until they patch it.....but i dont want to take it back because I know I will just be re-buying it again sometime
Re: Re: DEAD ISLAND Official Thread
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Quote by iKidd:


kind of making me want to wait to play this until they patch it.....but i dont want to take it back because I know I will just be re-buying it again sometime



There's an achievement that requires you to play Act I with every character. So you kinda have to start over three times.

My achievement and challenge progression has not being affected by this, so it's not a total loss.

Anyways, I think this game is awesome and I enjoy it a lot. So I dont mind keep playing it...

Spoiler: Click here to toggle spoiler

UNTIL GOW3 COMES OUT!!!!!!!1111!!!!!!!ONEONEONE!!!!!111

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