Meet the Robinsons will be available on March 27th, rated "E 10+ for Everyone 10+" and is published by Disney Interactive Studios.
From the release:
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Gadget Descriptions:
Charge Gloves
The game's default gadget, Wilbur uses them to play Charge-Ball, a sport in which one glove generates a ball of energy, and the second glove creates an energy shield. Also used as a weapon and a tool for solving environmental puzzles, the charge ball will bounce and ricochet off objects and enemies, while the shield is used to block projectile attacks directed at the player.
Disassembler
The Disassembler will break down objects, revealing the interior contents of crates, containers and other easily identifiable objects. With the Disassembler, players obtain items scattered throughout the world including components for the game's economies, along with health and energy pick-ups. Some objects will be too complex to disassemble at low levels, but as the gadget is upgraded, it can take apart increasingly complex items.
Scanner
The Scanner is an important and universal gadget that is used throughout the game. All interactive items and opponents in the game can be scanned; a wire-frame version of the model will be displayed on the pop-up screen when the scan is complete, detailing information about the object. Names, statistics and humorous item information are all displayed, including what component parts it can be broken down into. Scans will also list items that are in containers.
Havoc Gloves
The Havoc Gloves can be used to burrow tunnels in the ground, dig through walls and perform sonic wave area-of-effect damage around Wilbur. A charge meter is associated with the gloves and every time a sonic wave is performed, it depletes some of the gloves' energy. Wilbur also has a special attack with the Havoc Gloves - when he reaches the surface after burrowing, he comes up in an uppercut, inflicting damage on enemies above him.
L.E.V. (Levitation Emitting Volume)
This device sends out sticky globes which attach to enemies. Smaller enemies can be levitated with one shot, while larger, more difficult enemies will require multiple shots. Once an enemy is floating, Wilbur can punch them with the Charge Gloves to send the enemy flying (when outside) or bouncing off the walls (when indoors).