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EA Announces Tiberium

News | December 18, 2007 12:03 pm
EA announced today that they have been working for the last two-and-a-half years on Tiberium, a new IP set in a sci-fi world. The game appears to combine elements of a First-Person-shooter with tactical squad combat and a little RTS. Tiberium is set for a Fall 2008 release on the Xbox 360 and PS3. Check out all the details in the release after the jump:




Dec 18, 2007 03:01

EA Reveals Tiberium and Launches Players into an Epic Battle for Power

LOS ANGELES --(Business Wire)-- Dec. 18, 2007 Tiberium is a mysterious extraterrestrial crystal that shatters the energy output of traditional fossil fuels. It has the power to save our civilization. It also has the power to destroy it. Over two-and-a-half years in development, Electronic Arts Inc. (NASDAQ: ERTS) today revealed Tiberium(TM), a new intellectual property that brings a rich, original fiction to life through intense tactical action and visceral first-person shooting. Set in a stunning sci-fi world with spectacular visual effects and dramatic environments, Tiberium takes players on an adventure through an environmentally-devastated world and places them in the heart of an epic battle for control this powerful energy source.

For eleven years, an alien tower has stood dormant, looming like an unholy mountain over a wasteland once known as the Mediterranean Sea. The tower was thought to be a relic of the Third Tiberium War; a devastating war fought for control over Tiberium crystal. It is not a relic. It is not dormant. Deep within the tower, plans are in motion for an alien invasion. This is where the Tiberium adventure begins. Players step into the shoes of Forward Battle Commander Ricardo Vega and will assemble an assortment of elite squads to combat the global crisis. Armed with an intense arsenal of weapons including a transforming personal weapon system, multi-launch homing missiles, capital ship bombardments and tactical ion cannon strikes, Vega will lead the fight from the front lines.

Featuring a unique blend of first-person shooting and tactical squad combat, every moment in Tiberium is intense, every mission leaves players breathless. To take the first-person shooter experience deeper into strategic combat, players will control multiple infantry, armor, and air squads as the fight escalates. In Tiberium, Vega is the most powerful presence on the battlefield, and the squads are his most decisive weapon. Players can take multi-squad control combat into single-player or bring the action into online multiplayer battles.

"Tiberium is our 'One Ring', our 'Force'. It is the connective tissue that defines this universe and tears it apart," said Chris Plummer, Executive Producer at EA Los Angeles. "After two years of pre-production, it is exciting to finally reveal this game and its rich fiction to the world. We've put a lot of effort into evolving the tactical shooter experience by taking core gameplay compulsions like commanding, choice and dominating your enemies and delivering them in first-person. Some of the weapons and mechanics are truly innovative for a first-person game. We're very proud to be part of a project that has the potential to really make a mark on the cannon of sci-fi fantasy fiction."

Mike Verdu, VP and General Manager at EA Los Angeles added, "EALA has a long history of developing groundbreaking real-time strategy games with the Command & Conquer series. That series also originally introduced the Tiberium universe to gamers worldwide. Now, we are growing Tiberium from a simple backdrop to a fully realized universe with its own unique, hybrid squad-based shooter gameplay. This is the birth of a new franchise -- we couldn't be more excited."

Developed at EA Los Angeles, Tiberium will be available worldwide in Fall 2008 for the PLAYSTATION(R)3 computer entertainment system, Xbox 360(TM) video game and entertainment system, and PC. The game has not yet been rated by the ESRB. For more information on Tiberium, please visit: http://www.Tiberium.com.

Please visit EA's press site at http://www.info.ea.com for information about all of EA's games.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS(TM), EA(TM), EA SPORTS BIG(TM) and POGO(TM). In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that sold more than one million copies. EA's homepage and online game site is http://www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA SPORTS BIG, POGO, Command & Conquer and Tiberium are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Microsoft, Xbox, and Xbox 360 are trademarks of the Microsoft group of companies. PLAYSTATION is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.




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Re: EA Announces Tiberium
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I don't know about this. I remember the last time Command & Conquer tried to introduce a FPS. I think it was called Renegade. It was definitely the worst of all of the Command & Conquers, even the first one.
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Quote by Pastafarianism:


I don't know about this. I remember the last time Command & Conquer tried to introduce a FPS. I think it was called Renegade. It was definitely the worst of all of the Command & Conquers, even the first one.



I have that game. mainly cuz it came with the first decade when i got it.
since this game is a command and conquer based game id say its worth a try. im a big c&c fan. C&C3 is pretty awesome.
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ya i used to have it it wasnt that great but you might be suprised
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dunno i was never a really big fan of c&c games. only ones even remotely close to that which i played was starcraft. but that was a looong time ago
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starcraft wasnt a bad game i liked it for a while ive mostly been playing on heroes of might and magic
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havnt played might and magic in a looooong time
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