gameinformer just released a ton of news on the gm mode & the revamped "GM AI here's what is known so far:
instead of a few teams you are now able to user run 30 teams in the mode, This new GM Connected mode features a full 82-game schedule and can run for up to 25 years.
Users can play GM Connected in several ways, including a solo league against the CPU AI, standard versus, co-op, six-on-six online team play, taking the role of a general manager, or as a coach who handles line changes and team strategy.
Users can play GM Connected in several ways, including a solo league against the CPU AI, standard versus, co-op, six-on-six online team play, taking the role of a general manager, or as a coach who handles line changes and team strategy.
In six-on-six online team play leagues, you can have up to 25 users per each team. This allows teams to have a ringer take the role of a regular when they're short a body.
Free agency includes both unrestricted and restricted free agents, and it's handled via seven bidding periods. The highest bidders win the services of the player, and if you strike out you have several more rounds to find an adequate replacement.
the NHL Entry Draft is automated. You can still scout players during the season and build a priority list of prospects. Once the draft starts, however, the CPU will use your priority list to make selections for your team.
While running your team you have full access to the entire list of players in the organization, including the AHL, CHL, and foreign league prospects.
The commissioner controls how quickly the league advances. You can opt for either three-day, one-week, or two-week periods.
An integrated messaging system informs you of waivers, trades, and league join requests. You can also send messages to the commissioner, the entire league, or team members.
EA built in systems to deal with grieving and cheating. The commissioner has the power to kick out users at any time.
If a commissioner goes missing, other general managers can vote him out to keep the league moving along.
EA plans to release a mobile app that allows players to stay engaged with their leagues when they're away from their consoles. From the app, players can juggle team rosters, scour the waiver wire, propose trades, and read about league happenings.
If you want to keep your GM experience offline, you still have that option.
With the
GM Brain AIworking as the backbone for all decisions, general managers now look at their teams just like their real-world counterparts, evaluating the current and future talent and making decisions based on what will make their teams better now and a few years down the road.
The GM Brain now catalogs players based on where they fit into the entire NHL, not just how they fit on their team. This means that while the Wild may play Devin Setoguchi on the first line because the offensively challenged team is short on scoring talent, the GM recognizes that in reality he's more of a second line player. This places all the players on a roster in a pecking order and help inform the GM of the team weaknesses and surpluses.
When deciding what moves his team should make for the upcoming season, first the GM Brain determines if his team is a championship-level team, a contender, a hopeful, or in rebuilding mode. This evaluation helps set the types of trades a team is willing to engage. If a team is on the cusp of a championship, it may trade off some prospects to get a veteran who fills a weakness. If a team is in full rebuilding mode, it will be much more likely to trade off players at the tail end of their prime in exchange for prospects or draft picks.
NHL 12 players were primarily valued by three traits: offense, defense, and athleticism. After talking with the NHL's central scouting service about how it operates, EA has changed this in NHL 13. Now GMs evaluate key six areas: shooting, skating, puck skills, physicality, hockey sense, and defense.
EA has reworked all the feedback a user receives when trying to make a trade. Now teams give you a better sense of what they are looking for and how far off your proposal is.
The trade engine is now much more granular than it was in the past. If you want to tell teams you are looking for a first-line forward between the ages of 27 and 30, you can do that. The GM Brains also have a much better idea of what players they are willing to trade.
In past NHL games, when a player went down the AI would make wholesale line changes instead of just plugging a scratched player into the hole. Now the AI is smart enough to make individual moves without completely revamping the entire lineup. It will also make player valuations to determine the best fit when a player goes down. A right winger may switch to center if the next center in the minor league is significantly worse.
The AI is also smarter about using enforcers. In previous games their high strength ratings made them likely candidates to be automatically placed on the penalty kill. Know the AI knows that these players are specialists and will play them on (and keep them off) appropriate lines."-gameinformer
http://www.gameinformer.com/games/nhl_13/b/ps3/archive/2012/06/01/everything-we-know-about-nhl-13-39-s-gm-connected-mode.aspx