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Elder Scrolls V to Use New Engine

News | December 15, 2010 10:04 am
I loved Oblivion; bought it day one, and didn't get the final achievement until three years later. Sunk thousands of hours in that game. I was obsessed with Fallout 3; sank tons of time into it. Picked up New Vegas day one, same deal. Amazing games, but equally as frustrating. Glitches galore, freezing almost constantly, and physics that, at times, just seem broken. Well all that will change with the release of Elder Scrolls V.

For those of you who are unaware, the three games mentioned above were all programmed using the same engine; a game engine is the foundation of what a game can and can't do. The most popular one that comes to mind is the Unreal Engine which powers Unreal Tournament, among many others. These three particular games use what is known as the Gamebryo engine; a remarkable piece of software that gave these sprawling worlds life. It is also rather old as far as software and games are concerned, and quite broken, as I'm sure we've all experienced.

Well, Skyrim was originally believed to use a heavily modified version of Gamebryo, but that is not the case. Bethesda's Community Manager, Nick Breckon, stated that Elder Scrolls V: Skyrim is being built using an "all-new" engine, saying "...the TES V: Skyrim engine is all-new. And it looks fantastic."

Not much else is known about the engine itself at this time, but I for one am quite happy that we are moving away from Gamebryo and onto bigger and better things. Hopefully the software will be fully tested and as glitch-free as possible. I've wanted a while for the next Elder Scrolls, I will wait longer for a game that isn't broken.
(Source: x360a.org)
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I caught a few glitches in Oblivion, but nothing serious. Where you can really see this Engine's age is in the Fallouts; the newer the games are getting, the worst the glitches and freezing becomes; New Vegas was almost unplayable for a lot of people. I'm glad that they are doing this, and I'm sure they won't alienate their fanbase by making a ton of changes.
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Yeah, I got stuck in a few rocks in New Vegas, definitely a let down from what I was expecting, but they can't be perfect..

...or can they? Hopefully V will be awesome.
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Whoa, Hektic wrote something?! Is the world going to end or something?!


Also, I can't wait - I never really had any problems with Oblivion except for a couple freeze issues, but I can only recall that a handful of times. Same with Fallout 3. New Vegas on the other hand seemed to freeze every chance it got until the patch (which made it perfect [for me at least]). I can't wait to see what they have in store, even if Skyrim does freeze, I'm sure I'll play the game a lot just as I did with New Vegas.
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I haven't touched New Vegas...yet. But Fallout 3 + Oblivion I spent many many hours with both and I have experienced my share of progress killing freezes with them. If this new engine gets rid of that, I will be spending many hours with Skyrim.
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Vegas played fine before the patch. Skyrim, regardless of any issues it may have, will be a day 1, CE purchase for me. Hope M'iaq is in it, love him and his smart mouth.

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should be cool
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What's funny is I had no issues with Oblivion which released how many years ago, yet I still can't even play New Vegas and I bought it on release night. You'd think basically the same kind of game on the same engine would be able to iron out game crashing issues when releasing 4 years later, but hey, Obsidian sucks ass :laugh: I plan on pickin this up as soon as it releases.
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I didn't have any problems while playing Oblivion either and I didn't play it until this summer. I was playing a four year old game and yet it seemed there was an update to download every other time I put the disc in. That's dedication.
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