After a long period of darkness, Bungie is ready to unveil its new universe filled with mystery, adventure, and action. For the first time, the team -- including studio co-founder and project director Jason Jones -- talks about its vision, and the creative process behind Destiny, Bungie's most ambitious project yet.
Archived: Destiny ViDoc - Pathways Out of Darkness
Posted Under: Xbox 360 Games
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Destiny ViDoc - Pathways Out of Darkness
02/17/13 10:00 pm | #1
http://www.youtube.com/watch?v=EwOUi4JDC4o
After a long period of darkness, Bungie is ready to unveil its new universe filled with mystery, adventure, and action. For the first time, the team -- including studio co-founder and project director Jason Jones -- talks about its vision, and the creative process behind Destiny, Bungie's most ambitious project yet.
After a long period of darkness, Bungie is ready to unveil its new universe filled with mystery, adventure, and action. For the first time, the team -- including studio co-founder and project director Jason Jones -- talks about its vision, and the creative process behind Destiny, Bungie's most ambitious project yet.
Re: Destiny ViDoc - Pathways Out of Darkness
02/17/13 11:29 pm | #3
Game looks awesome, but that part with the guy sending the stupid text, 'my body is ready,' made me wanna stop watching it
Re: Destiny ViDoc - Pathways Out of Darkness
02/18/13 1:14 am | #4
looks awesome and they are saying no subscription fee!
Re: Re: Destiny ViDoc - Pathways Out of Darkness
02/18/13 1:28 am | #5
Quote by The Snapple Cap:
looks awesome and they are saying no subscription fee!
Re: Re: Re: Destiny ViDoc - Pathways Out of Darkness
02/18/13 1:34 am | #6
Quote by Circus:
Quote by The Snapple Cap:
looks awesome and they are saying no subscription fee!
what? you know this game is an MMO right? it's not unfeasible for it to have a subscription fee and not be warranted.
Re: Re: Re: Re: Destiny ViDoc - Pathways Out of Darkness
02/18/13 1:59 am | #7
Quote by The Snapple Cap:
Quote by Circus:
Can you imagine if they did a subscription fee? Holy shit, then every company would follow suit with every game like the season pass bullshit, I'd stop playing games permanently if so
what? you know this game is an MMO right? it's not unfeasible for it to have a subscription fee and not be warranted.
Re: Re: Re: Re: Re: Destiny ViDoc - Pathways Out of Darkness
02/18/13 11:58 am | #8
Quote by Circus:
Quote by The Snapple Cap:
what? you know this game is an MMO right? it's not unfeasible for it to have a subscription fee and not be warranted.
Final Fantasy xi was the most profitable game in the final fantasy franchise... Which is one of the best selling video game franchises in history. The problem with sites like TA tracking it is that they only track games you have achievements in, and you could play ffxi for hundreds of hours without getting an achievement. Case in point, I had 180 hours in the game without a single achievement when I stopped playing. According to TA, I've never played it.
PSU also had a subscription fee, and was also a fairly big release.
So, I mean- the precedent is there for game developers- I think the reason they don't have more games with monthly subscription fees is that it wouldn't sell as many copies in the media they're developing for. Pc gamers, yes they have and will continue to pay monthly fees for games without balking. 360 gamers are different, and they won't... And there are too many games at any given time for the 360 for developers to think someone is going to keep paying for a subscription. So they'd lose maybe 1/2 of their sales from people who don't want to pay every month- then subscribers would trickle down monthly and not make up the sales gap. Unless, like in the case of PSU and ffxi, it's an established franchise that people could conceivably have purchased the console for...
Destiny is not that. It's a questionable game and a new, untested franchise from a studio with an equal amount of fans and haters.
Anyway, that's my guess as to why it's FTP and why even if it wasn't, no games would follow suit.
Re: Re: Re: Re: Re: Re: Destiny ViDoc - Pathways Out of Darkness
02/18/13 1:46 pm | #9
Quote by Kat:
Quote by Circus:
Yeah, but actually instituting a subscription fee on the console with a major game that tons of people are paying attention to has band wagon starter wrote all over it (no one really bought the FF game that had a subscription fee in the past).
Final Fantasy xi was the most profitable game in the final fantasy franchise... Which is one of the best selling video game franchises in history. The problem with sites like TA tracking it is that they only track games you have achievements in, and you could play ffxi for hundreds of hours without getting an achievement. Case in point, I had 180 hours in the game without a single achievement when I stopped playing. According to TA, I've never played it.
PSU also had a subscription fee, and was also a fairly big release.
So, I mean- the precedent is there for game developers- I think the reason they don't have more games with monthly subscription fees is that it wouldn't sell as many copies in the media they're developing for. Pc gamers, yes they have and will continue to pay monthly fees for games without balking. 360 gamers are different, and they won't... And there are too many games at any given time for the 360 for developers to think someone is going to keep paying for a subscription. So they'd lose maybe 1/2 of their sales from people who don't want to pay every month- then subscribers would trickle down monthly and not make up the sales gap. Unless, like in the case of PSU and ffxi, it's an established franchise that people could conceivably have purchased the console for...
Destiny is not that. It's a questionable game and a new, untested franchise from a studio with an equal amount of fans and haters.
Anyway, that's my guess as to why it's FTP and why even if it wasn't, no games would follow suit.
agreed, and even PC MMO's are going the way of FTP, like Planetside 2, Star Wars, etc. You make more money off microtransactions. and this game will most likely end up like DCUO online, where they release a new dlc every few month's as an expansion for 10-15 dollars each kind of like they do with map packs.
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