Home Login Sign Up Forums News Articles Leaderboards Members Search
Welcome! Sign up to remove the advertisements.

Options:
Archived: Tony Hawk's Project 8

Posted Under: Xbox 360 Games
Tony Hawk's Project 8
Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

New forum dedicated to this game?

Anyways, here's an introduction from IGN.com

Chris Roper, July 24, 2006:

"The Tony Hawk franchise has been one of ever-changing design. While the main play mechanics have always revolved around the same skating fundamentals, much of what surrounds the basic setup has changed drastically with every release. The first three Tony Hawk's Pro Skater games set the foundation for the series and introduced essential moves like the revert and spine transfers. THPS4 removed the two-minute setup of the series and introduced something of an open-world design. Tony Hawk's Underground and its sequel put the focus on created amateur skaters, massive stories and a bevy of side missions, while Tony Hawk's American Wasteland was in large part a throwback to the glory days of skating.

The eighth console title in the series, and the first ground-up title built for this next generation of systems, Tony Hawk's Project 8 once again redefines what a Tony Hawk game can, and probably should, be. Largely ditching the story aspect of the past few games and focusing strictly on the skating elements, THP8 may very well turn out to be the strongest release in the series since it went by the Pro Skater moniker.

The name hints at the game's overall premise: Tony Hawk is attempting to find a crew of the eight best amateur skaters in the US; hence, Tony Hawk's Project 8. You'll begin the game as you have the past few in the series by creating your custom skater. Choosing from one of a number of styles ranging from surfer to punk to "kid", you'll then be placed at #200 on the rankings list. Everything you do from there on out will affect your ranking, be it completing goals, finding gaps or winning competitions. While you'll essentially "win" by hitting the #8 slot, you'll of course be able to keep going until you hit the top of the charts.

While Tony Hawk's American Wasteland introduced a seamless world into the series, it was nothing like what you'll find in Project 8. Rather than having areas connected by tunnels to allow the game to load the next segment, THP8 will see the introduction of a truly open world environment. Rather than levels, the city will be broken up into a series of connected districts. You'll have to unlock these as you would levels in past games, though we're told that you'll open multiple areas at a time to keep the game feeling more non-linear than ever.

Rather than being designed after well-known cities like New York or LA, the world in THP8 is a wholly original creation. The city's design resembles that of a mid-west suburban area with theme parks, factories and other such sites to mix things up. Whereas the LA city in American Wasteland had separated areas connected by tunnels, thereby meaning you had to skate through multiple areas to go from one end of the map to another, the world in THP8 is much more circular in design. In other words, you can skate from one district to another in a minimum amount of time, even though the world is still enormous.

Because of this, the bus system from THAW has been removed, meaning that you'll have to skate wherever you want to go rather than skip around, though again, it shouldn't take nearly as long to get from one place to another as it has previously. But one really cool thing that Neversoft has added is the ability to place waypoints to goals that you've already found. By bringing them up in the menu screen, you can tag them with a waypoint and then you'll see an arrow pointing your way to them in the game world, making longer treks much more straightforward.

While all of this sounds great, it's only the "icing" on the game's overall design. As mentioned, Tony Hawk's Project 8 sees the focus shift back from a story-oriented design to one based around the purer elements of skating. One bit of proof for this are the Chalk Challenges you'll find throughout the world. In each area, you'll find spots where other skaters have set records for grinding, launch height or so forth and actually chalked out their lines or records onto the curb, ramp or what have you. Beating them is as simple as hitting the same curb or ramp and beating their record, marking your place in history and moving yourself up the rankings.

One aspect of the Chalk Challenges that ties into every goal in the game is that you'll find three separate chalk sections for each record, each one pertaining to a "level" of said record. Rather than selecting a difficulty level when you start the game, each goal will have three tiers, whether it's based on points, time or whatever. Completing the lowest level will net you an Amateur rank for that goal, while performing better will earn you a Pro or Sick ranking. This seems to be a pretty nice way of allowing every player to compete in every goal, but should they not be able to hit the highest echelon, they'll still have completed it, albeit with less of an impact on their overall ranking.

In truth, Project 8 was designed from the outset to provide for a much less linear play-through than previous games in the series. The three-tiered goal structure certainly plays a part in this, as does the ability to unlock multiple districts at a time. As well, there are enough goals in the game that you're able to make it into the top eight of the rankings while skipping a fair bit of them. So if you're not crazy about land tricks, you can focus on the ramp-oriented goals and still do just fine.

Tony Hawk's Underground first featured the Classic mode, allowing players to play the game with the old-school two-minute time limits and 10 "simple" goals per level. Project 8 will not feature the Classic mode as a separate entity per se, but some goals within the main mode itself will be of the Classic variety. When you accept these challenges, the section you're in will be blockaded off and you'll have to complete as many goals as possible within two minutes, like collecting S-K-A-T-E or meeting the high score. Like the other goals in the game, these will be three-tiered, so completing five goals will earn you an Amateur rank while eight will earn you Pro and all 10 will net you a Sick ranking.

Another brand-new goal type that we saw in the game are Bail goals. THP8 features ragdoll physics for crashes where your skater will flip and flop down stairs, over rails and such. It's much more restrained than you'll find in many other games so it doesn't look like you go completely limp, and what we've seen looks pretty cool. The Bail goals are pretty funny though in that you're penned to intentionally crash and then tumble and smack your way to broken bones. Kids, don't try this at home.

This isn't the only tweak to the game's physics system, however. Physics will now play a large part in how your skater interacts with the world. For example, plunging down a hill and building up speed will now be a major play mechanic. Speed wobbles will also come into play, though these are simply for animation and "coolness" purposes - i.e. you can't crash because of them.

The last new type of goal we saw was something of a puzzle-oriented challenge. Coupled with some goals (and freely available elsewhere) are hammer icons that allow you to tweak physical elements in the world around you. It's very much akin to having a somewhat limited version of the series' Create-a-Park into the game world. One example we saw gave you access to two buses that you had to move around and set up so that you could get from one side of an area to another without touching the ground.

While the game's control scheme has largely stayed the same (minus a few new tricks here or there that we'll learn about later), THP8 sees the introduction of something Neversoft is calling Nail the Trick. By clicking down on both analog sticks, the camera will pan out to a close-up side view as the game slows to a crawl. The analog sticks then each control one of your feet and your board moves from being part of your animation to an actual physics object. By moving the sticks, you're able to independently control your feet to kick and tap your board into spins, rotations and more. There aren't any set moves here, so whatever sorts of tricks you can come up with you can perform. It looks to be a pretty awesome way of giving the player complete control over what they're doing and we can't wait to mess around with this ourselves.

When the Tony Hawk series first started, you upgraded your stats by collecting stat icons through the levels. More recently, it's been based on what moves you perform, so grinding for three seconds might earn you one grind stat while then grinding for five seconds would earn you another. This has changed in Project 8 to take on a more "historical" approach. Rather than completing small (and easy for veterans) goals, you'll rack up stats over a long period of time, sort of like experience in an RPG. So for instance, you might get an extra point for manuals after manualing for 1,000 feet, then another at 2,500 and another at 5,000. It sounds like a better way of not only stretching out the upgrade process over the course of the whole game, but also encouraging you to use a variety of tricks more often so that you're prepared when you really need them.

What we've seen so far of Tony Hawk's Project 8 looks quite promising indeed. It's not exactly a reinvention of the series in any way, but Neversoft looks to have done a nice job of melding what has and hasn't worked in previous games into the series' first original next-gen release. The game is set to hit the Xbox 360 and PlayStation 3 right around (or possibly day-and-date with) the PS3's North American release on November 17."

For videos, visit http://media.xbox360.ign.com/media/803/803274/vids_1.html

I am really excited about this game. I have conquered every THPS game, and plan to do the same, next-gen style :) How bout you guys?
Re: Tony Hawk's Project 8
1,000 Posts
1,000 Posts

This user has written over 1,000 posts. Rock on!

360Voice Group
360Voice Group

This user is a member of Xbox America's group on 360Voice.com.

Representin'
Representin'

This user has given Xbox America some love in his Xbox Live motto.

Gamercard Lover
Gamercard Lover

This user has posted one of his or her official Xbox America gamercards on another website.

Beta Tester
Beta Tester

This user has participated in a Xbox America beta test.

Me no like skateboarding games.
Re: Tony Hawk's Project 8
Xbox America Friend
Xbox America Friend

This user has donated $1+ to Xbox America.

Xbox America Sponsor
Xbox America Sponsor

This user has donated $15+ to Xbox America.

Burnt Waffle
Burnt Waffle

This user has achieved a gamerscore of 25,000 or higher.

Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

I love skateboarding games, it looks amazing for one, and the things they find to put it is just sweet. I think this one looks very promising, i would love to play this game online and just skate around with other people in the server just skating. I really am excited for all this.
Re: Tony Hawk's Project 8
Burnt Waffle
Burnt Waffle

This user has achieved a gamerscore of 25,000 or higher.

1,000 Posts
1,000 Posts

This user has written over 1,000 posts. Rock on!

Community Spotlight
Community Spotlight

This Xbox America member has been featured in the Monthly Community Spotlight.

360Voice Group
360Voice Group

This user is a member of Xbox America's group on 360Voice.com.

Ron Burgundy
Ron Burgundy

This user has written 10+ published Xbox America news articles.

Brain Stormer
Brain Stormer

This user thought of an idea for a new site feature which was later implemented.

Gamercard Lover
Gamercard Lover

This user has posted one of his or her official Xbox America gamercards on another website.

Leaderboard Champion
Leaderboard Champion

This user has held 1st place on the Xbox America gamerscore leaderboard.

Moved thread to Tony Hawk Skateboarding forum.
Re: Tony Hawk's Project 8
Xbox America Friend
Xbox America Friend

This user has donated $1+ to Xbox America.

Xbox America Sponsor
Xbox America Sponsor

This user has donated $15+ to Xbox America.

Burnt Waffle
Burnt Waffle

This user has achieved a gamerscore of 25,000 or higher.

Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

theres a forum straight up for a skate boardingness topics?
Re: Tony Hawk's Project 8
Burnt Waffle
Burnt Waffle

This user has achieved a gamerscore of 25,000 or higher.

1,000 Posts
1,000 Posts

This user has written over 1,000 posts. Rock on!

Community Spotlight
Community Spotlight

This Xbox America member has been featured in the Monthly Community Spotlight.

360Voice Group
360Voice Group

This user is a member of Xbox America's group on 360Voice.com.

Ron Burgundy
Ron Burgundy

This user has written 10+ published Xbox America news articles.

Brain Stormer
Brain Stormer

This user thought of an idea for a new site feature which was later implemented.

Gamercard Lover
Gamercard Lover

This user has posted one of his or her official Xbox America gamercards on another website.

Leaderboard Champion
Leaderboard Champion

This user has held 1st place on the Xbox America gamerscore leaderboard.


Quote by Dan2Ghost:


theres a forum straight up for a skate boardingness topics?




No. A forum for Tony Hawk series of games (all skateboarding)

Z
Re: Tony Hawk's Project 8
Xbox America Staff
Xbox America Staff

This is a staff member of Xbox America

Xbox America Friend
Xbox America Friend

This user has donated $1+ to Xbox America.

Xbox America Sponsor
Xbox America Sponsor

This user has donated $15+ to Xbox America.

1,000 Posts
1,000 Posts

This user has written over 1,000 posts. Rock on!

360Voice Group
360Voice Group

This user is a member of Xbox America's group on 360Voice.com.

Ron Burgundy
Ron Burgundy

This user has written 10+ published Xbox America news articles.

Discussion Sparker
Discussion Sparker

This user created a thread which attracted 150 or more replies.

Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

Googler
Googler

This user used the Xbox America search bar.

Beta Tester
Beta Tester

This user has participated in a Xbox America beta test.

well i saw a vid for a this awhile ago, dont remember where.. looks cool but i dont play any of the tony hawk stuff
Re: Tony Hawk's Project 8
Xbox America Friend
Xbox America Friend

This user has donated $1+ to Xbox America.

Xbox America Sponsor
Xbox America Sponsor

This user has donated $15+ to Xbox America.

Burnt Waffle
Burnt Waffle

This user has achieved a gamerscore of 25,000 or higher.

Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

well antonio, if you looked up you would see another link for a vid, and you can watch it there too.
Re: Tony Hawk's Project 8
Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.


Quote by Dan2Ghost:


I love skateboarding games, it looks amazing for one, and the things they find to put it is just sweet. I think this one looks very promising, i would love to play this game online and just skate around with other people in the server just skating. I really am excited for all this.



Fully agreed man
Re: Tony Hawk's Project 8
Xbox America Friend
Xbox America Friend

This user has donated $1+ to Xbox America.

Xbox America Sponsor
Xbox America Sponsor

This user has donated $15+ to Xbox America.

Burnt Waffle
Burnt Waffle

This user has achieved a gamerscore of 25,000 or higher.

Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

You know what im saying Mushroom, i totally missed out when THUG was online like that, i couldnt get online with my PS2 so i wasnt able to skate with everyone else. But now that its coming to the god of gods, im ganna pick it up and skate my ass off.
Re: Tony Hawk's Project 8
Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

Hell yeah. Its gonna rock. I really enjoyed THAW and was going to trade in 2 games for it, but decided not to. I did see the box at Gamestop and got pretty excited. I really think they are calling it project 8...
Re: Tony Hawk's Project 8
Xbox America Friend
Xbox America Friend

This user has donated $1+ to Xbox America.

Xbox America Sponsor
Xbox America Sponsor

This user has donated $15+ to Xbox America.

Burnt Waffle
Burnt Waffle

This user has achieved a gamerscore of 25,000 or higher.

Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

Well i played alil of THAW and it seemed THUG(ish) to me, but i still need to rent/buy it myself and play it through. Im sure its great, ive seen some of the things you can do and they're sweet. So ill have to try that out as soon as i can
Re: Tony Hawk's Project 8
Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.


Quote by Dan2Ghost:


Well i played alil of THAW and it seemed THUG(ish) to me, but i still need to rent/buy it myself and play it through. Im sure its great, ive seen some of the things you can do and they're sweet. So ill have to try that out as soon as i can



I felt the same. The last 3 all seemed very similar. This one is going to branch off to a whole new level of skateboarding games.
Re: Tony Hawk's Project 8
Xbox America Friend
Xbox America Friend

This user has donated $1+ to Xbox America.

Xbox America Sponsor
Xbox America Sponsor

This user has donated $15+ to Xbox America.

Burnt Waffle
Burnt Waffle

This user has achieved a gamerscore of 25,000 or higher.

Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

I like how this one it more based in reality, i mean theres still those insane unlikely tricks, but i like how it looks like you can only do like one board flip move jumping down from a table and stuff like that, you know realistic, like Thrasher for PSX
Re: Tony Hawk's Project 8
Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

Man are we on the same page. As much fun as the other THPS games were, they were just ridiculously unreal. This one looks a little better, but of course no game will ever reveal the true amount of difficulty involved in skateboarding.
1 781
This thread has been archived. When a thread has been inactive for an extended period of time, it becomes "archived." These threads may be viewed but may not receive new posts. If you have something to post relevant to the topic, try searching for a more recent thread or create a new thread.