Home Login Sign Up Forums News Articles Leaderboards Members Search
Welcome! Sign up to remove the advertisements.

Options:
Archived: Saints Row gets in on Updates

Posted Under: Xbox News
Saints Row gets in on Updates
Burnt Waffle
Burnt Waffle

This user has achieved a gamerscore of 25,000 or higher.

1,000 Posts
1,000 Posts

This user has written over 1,000 posts. Rock on!

Community Spotlight
Community Spotlight

This Xbox America member has been featured in the Monthly Community Spotlight.

360Voice Group
360Voice Group

This user is a member of Xbox America's group on 360Voice.com.

Ron Burgundy
Ron Burgundy

This user has written 10+ published Xbox America news articles.

Brain Stormer
Brain Stormer

This user thought of an idea for a new site feature which was later implemented.

Gamercard Lover
Gamercard Lover

This user has posted one of his or her official Xbox America gamercards on another website.

Leaderboard Champion
Leaderboard Champion

This user has held 1st place on the Xbox America gamerscore leaderboard.

Xbox 360 owners of Saints Row will find more than juts the dashboard update out there this morning. Volition, INC, the Saints Row Developers forum announced an auto-update that has 43 fixes and updates to the game. The update in mandatory in order to play Saints Row on Xbox Live.

Here is the list of fixes and updates:

General

-Enabled 4xAA (anti-aliasing) for 480i standard-def and 480p resolutions (was 2xAA).
-Enabled 4x anti-aliasing during initial player creation screen.
-Added player options to enable v-sync during.
cutscenes and/or gameplay, with warning that it will affect framerate.
-Fixed widescreen formatting issues in certain resolutions.
-Fixed issue where button icons would sometimes not appear during tagging activity.
-Fixed problem where camera could rapidly rotate around player when exiting vehicle.
-Added dialog reminding player to save before final mission in the game.
-Fixed rare crash bugs due to variants and fast shader constants.
-DLC - Car dealership now skips paint selection for car if the car has no color data.
-Fixed issue when signing out of a gamer profile on The Wheel Woman unlock screen.
-Added missing audio tracks to music stores, including Pickin Boogers.
-Added long sideburns and four other missing hairstyles to Shear Intensity salons.

Multiplayer

-Improvements to the way the game handles packet loss and bandwidth management between players. This addresses issues commonly cited as lag, and general synchronization problems between the players clients (vehicles/players warping around, etc).
-Various bandwidth optimizations.
-Fixed connection issues with gang servers (done server-side, update not required).
-The system for rating a players quality-of-service has been improved, and made less conservative. This means youll see many more matches with 10-12 player limits.
-Fixed clothes stealing exploit. Stolen clothes will be deleted, legit clothes will be unharmed.
-Various changes to Matchmaking phase, to get players in the game faster.
-Team-based, non-Gang games are now required to have even teams. Gang matches still allowed to be off-by-one to allow easier matchmaking, since single people cannot be matched-in.
-Fixed issue that could cause the Blinged Out Ride vehicle to get stuck inside the garage when the driver disconnects.
-Fixed crash that could happen during server migration.
-Fixed rank reporting errors in Leaderboards for Team Gang Brawl and Team Big Ass Chains.
-Fixed problem where end of games stats display could be improperly sorted.
-Fixed issue in server migration where statistics would not be properly updated for the newly selected server.
-Fixed issue where incorrect server was elected for game size.
-Fixed issue where car could get stuck in a chop shop or get pushed out of the level and destroyed.
-Added caching to pimp hat and multiplayer chains to reduce delay when they are loaded.
-Fixed problem where PC could become bald after importing from single-player savegame.
-Fixed problem where multiplayer garages had problems with client vehicles colliding at the entrance with an invisible mesh mover.
Item sync improvements.
-Fixed problem that could prevent twelve people from getting into a match due to not having enough security associations.
-Points stored in Big Ass Chains are now being reset between games.
-Fixed issue where gang stats retrieval could fail and not be retried.
-Addressed standby hack where a player would temporarily disconnect their network connection to move around without others seeing them.
-The proper number of custom vehicle choices now appears for the Hustlin multiplayer level.
-Gang sizes limited to 100 members.
-Fixed cases where gangs match but not all players get into the game.
-Only servers with sufficient bandwidth are selected to host a match.
-Fixed bug where multiplayer garages had problems with client vehicles colliding against unseen geometry.
-Big Ass Chains points scored stats are now reset between games.
-Fixed bug where player would have pipebombs in inventory but would not be able to throw them.
-Fixed problem in Protect Tha Pimp where a player would respawn at the beginning of a round in observer mode.
-DLC - Always display name of level server has selected, even if client does not have that level downloaded.
Re: Saints Row gets in on Updates
Xbox America Staff
Xbox America Staff

This is a staff member of Xbox America

Xbox America Friend
Xbox America Friend

This user has donated $1+ to Xbox America.

Xbox America Sponsor
Xbox America Sponsor

This user has donated $15+ to Xbox America.

1,000 Posts
1,000 Posts

This user has written over 1,000 posts. Rock on!

360Voice Group
360Voice Group

This user is a member of Xbox America's group on 360Voice.com.

Ron Burgundy
Ron Burgundy

This user has written 10+ published Xbox America news articles.

Discussion Sparker
Discussion Sparker

This user created a thread which attracted 150 or more replies.

Sociable
Sociable

This user introduced himself or herself in the Introduce Yourself forum.

Googler
Googler

This user used the Xbox America search bar.

Beta Tester
Beta Tester

This user has participated in a Xbox America beta test.

well about time, they pulled a cod2 on waiting so long
1 1517
This thread has been archived. When a thread has been inactive for an extended period of time, it becomes "archived." These threads may be viewed but may not receive new posts. If you have something to post relevant to the topic, try searching for a more recent thread or create a new thread.