Quote by ImpureKing44:
Added the review for ya people in case your curious.
I agree with your review, King. The co-op achieves are just FAIL in this game, and honestly, that's a disappointment larger than the lack of really improved game play! If the terminator game has an aspect that outshines your game... you can go ahead and stop making games.
Evol and I were playing last night, and the health crate meter kept popping up, 100, 125, 130, and I was like "Yay, we're almost done!" (foolishly thinking that it counted for BOTH of us). Unfortunately, I checked MY stats, and I have like- 30 health crates broken. But I'M the one who has broken most of the crates, so I'm not sure where they get 30. I could see ZERO, but w/e. Also not counted for the 2nd player in coop is... story progression, fusions with NPCs, optional missions and collectables. My count for those is at 0. -_-
Sooo... unimpressed. I have to say... I wish we didn't get the 15 points that we've gotten in the game so far, because I'm an hour in and have no inclination to finish the rest of it, but because I'm playing with EVOL the completion freak, I'll be forced to so he can 1k it.