Confirmed list of features in BioShock 2
Now for the juicy details....
-Players play as the "first ever" Big Daddy.
-You rescue Little Sisters from other Big Daddies and can either harvest or escort them on their ADAM harvesting trips.
-The game is set 10 years after the first BioShock.
-There will be a multiplayer mode, but no details were given.
-BioShock 2's enemies include the Big Sister, a grown-up Little Sister who is hunting you.
-Some levels take place on the sea floor outside of Rapture.
-The Big Sister will periodically pop up after you kill enough Big Daddies. Her arrival is apparently signaled by a Little Sister singing a song.
-The Big Sister is described as fast and "the hardest thing in the game." She'll utilize telekinesis to throw objects at you or use them as shields.
-Your drill overheats and cannot be used constantly.
-You play as a Big Daddy and you'll be able to do that nifty shoulder bash move.
-Upgrade trees are now more diverse.
-The Incinerate plasmid allows you to throw a fireball or shoot a stream of fire, depending on upgrades.
-Plasmids can now be combined. For example, mixing Incinerate and Cyclone Trap will result in a flaming trap.
-Weapons and plasmids can be used at the same time.
-You can now heal damaged turrets and bots.
-Players will explore Fontaine Futuristics which is where the Adam energy is harvested from Little Sisters. Through this, you will learn how the Adam is recovered.
I really can't wait for this game now.