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Skyrim Update 1.5 Rolling Out Soon

News | March 16, 2012 8:36 am
Well, looks like Bethesda is still working hard to bring Skyrim fans more of what they want. And by that, I don't mean backward flying dragons! Detailed on the official Bethesda Blog, Skyrim will be receiving a 1.5 title update. Currently the update is available in Beta form through Steam, and will be rolling out for 360 and PS3 shortly.

Aside from various bug fixes and patches, which are outlined below, the update will also feature a "kill camera" for use with ranged and magic attacks. A video of this new feature is showcased here, and offers fans a sneak peek at this interesting addition.

Bethesda has also stated that they "...plan on adding even more features with upcoming free updates and game add-on content." Sounds good to me! After all, nothing bad can come of more Skyrim!


UPDATE 1.5 ADDITIONS:

NEW FEATURES

-New cinematic kill cameras for projectile weapons and spells
-New kill moves and animations for melee weapons
-Shadows on grass available (PC)
-Smithing skill increases now factor in the created item’s value
-Improved visual transition when going underwater
-Improved distance LOD transition for snowy landscapes

BUG FIXES

-General crash fixes and memory optimizations
-Fixed issue with Deflect Arrows perk not calculating properly
-In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
-Fixed issue where Farkas would not give Companion’s quests properly
-Fixed crash when loading saves that rely on data that is no longer being loaded
-Followers sneak properly when player is sneaking
-Fixed issue with weapon racks not working properly in Proudspire Manor
-Arrows and other projectiles that were stuck in objects in the world now clean up properly
-Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
-Fixed issue where certain NPCs would fail to become Thieves Guild fences
-Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
-In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
-Killing Viola before or after “Blood on the Ice” no longer blocks progression
-Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
-In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
-Fixed issue where letters and notes with random encounters would appear blank
-Fixed rare issue where dialogue and shouts would improperly play
-Lydia will now offer marriage option after player purchases Breezehome in Whiterun
-Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
-Fixed rare issue with skills not increasing properly
-Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
-In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
-Fixed issue with the ebony dagger having a weapon speed that was too slow
-Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
-The third level of the Limbsplitter perk now properly improves all battle axes
-Fixed a rare issue where Sanguine Rose would not work properly
-In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions







Source
(Source: http://www.bethblog.com/2012/03/15/new-features-highlight-1-5-update/)
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Re: Skyrim Update 1.5 Rolling Out Soon

AJ

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Fuck fixes! Bring on the DLC already!
Re: Re: Skyrim Update 1.5 Rolling Out Soon

Mo the Surfer

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Quote by AJ:


Fuck fixes! Bring on the DLC already!

That's EXACTLY what I was thinking!!

Re: Skyrim Update 1.5 Rolling Out Soon

Berramdane

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thats right birng us DLC we don't want patch they suck
Re: Skyrim Update 1.5 Rolling Out Soon

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Still no ebony armor fix.
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