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Archived: Hideo Kojima And Project Natal

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Hideo Kojima And Project Natal
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Microsoft recently announced a list of developers that are currently working on games for Project Natal at TGS 2009. You can count Hideo Kojima the creator of Metal Gear among them. In fact Mr Kojima is very interest in Microsoft’s motion control system. But he’s not interested in making games for the casual market. No, Mr. Kojima wants to make games for the HARDCORE gamers of the world. In a recent interview he revealed his plans for Natal and it’s future:

“I’m not interested in making Natal games for casual users, but I’m interested in making games that hardcore users always wanted to play,” he said. “I want to make to a core game experience on Natal — something that , like a Halo or Gears of War or, of course, like Metal Gear Solid, is a core experience. It’s not like I just want to make an FPS. And I don’t want to make something that’s very simple. I want to make something that is deep for players. I want to give them something that is a deeper experience with Natal.”

With a developer like Hideo Kojima on board, Project Natal could become something very special.

Original posted on Green Light Gamer

Source: Kotaku

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Re: Hideo Kojima And Project Natal
Burnt Waffle
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Konami will release Metal Gear Solid Rising hopefully next year. Kojima has stated he will not really be too involved with the development. He's too busy working on MGS: Peacewalker for the PSP.

The Natal project is just an idea right now. We'll just have to wait and see.
Re: Hideo Kojima And Project Natal
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Natal is kinda wack IMO
Re: Hideo Kojima And Project Natal
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It just needs the right games for the hardcore gamers. And with the list of developers jumping on board, it's definitely a step in the right direction. We're going to have to wait and see.


Re: Hideo Kojima And Project Natal
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Id rather be sitting on my ass, holding a controller. Thats the right direction. Jumping up and down, swinging my arms....not the right direction.
Re: Hideo Kojima And Project Natal
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LOL! I agree with you to a certain extent. I never finished Metroid on the Wii because I got tired of pointing the controller at the screen and waving it around.
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